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Some levels have additional requirements beyond merely getting to the end of the level. The whip move also allows the player to grab hold of, and swing from, certain hooks in the game. The player can use Jim's gun as a method of shooting enemies, or his head as a whip for whipping enemies. The player controls Jim and must maneuver him through the level while avoiding obstacles and enemies. The game plays as a 2D sidescrolling platformer with elements of a run and gun game as well. However, not only does she not return Jim's affection, but she is also crushed by the flying cow that was launched at the beginning of the game. The game plays out with Jim eluding and defeating all enemies, and saving Princess What's-Her-Name.
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Jim's task is two-fold, he must evade the game's many antagonists, who are after him because they want the suit back, and also rescue and protect Princess What's-Her-Name from them. Jim is a normal earthworm, until a special 'super suit' falls from the sky and allows him to operate much like a human, with his 'worm-part' acting as a head and the suit acting as arms, body, and legs.
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It was well received by critics, and received a sequel, Earthworm Jim 2, in 1995. The game was noted for its fluid, cartoon-like animation and 'off-the-wall' humour. Created by Doug TenNapel and designed by David Perry, the game was released for the Sega Genesis in 1994, and subsequently ported to a number of other video game consoles. Įarthworm Jim is a 1994 run and gun platforming video game developed by Shiny Entertainment and published by Playmates Interactive Entertainment, featuring an earthworm named Jim in a robotic suit who battles evil. This game can be played also in a versions for SMS, Game Boy, Genesis and DOS.ĭavid J. If you think that the game in your browser doesn't work as it should, try to choose another online emulator from this table.
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